Thu May 5 19:56:11 2022 Emscripten-1.0-wasm32-32bit Ren'Py 7.4.11.2266u Bootstrap to the start of init.init took 0.00s Early init took 0.01s Loader init took 0.21s Loading error handling took 0.06s import encodings.utf_32_be # precompiled from /lib/python2.7/encodings/utf_32_be.pyo Loading script took 11.70s Loading save slot metadata. took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) import tarfile # precompiled from /lib/python2.7/tarfile.pyo Set script version to: (7, 4, 11) - Init at renpy/common/00images.rpyc:52 took 0.32500 s. Running init code took 0.53s Loading analysis data took 0.04s Analyze and compile ATL took 0.03s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.13s DPI scale factor: 1.000000 Creating interface object took 0.00s Cleaning stores took 0.00s Init translation took 0.17s Build styles took 0.01s Load screen analysis took 0.00s Analyze screens took 0.03s Save screen analysis took 0.06s Prepare screens took 0.18s Save pyanalysis. took 0.06s Save bytecode. took 0.11s Running _start took 0.02s import renpy.audio.webaudio # precompiled from ./renpy/audio/webaudio.pyo Interface start took 0.15s import renpy.gl.gldraw # builtin import renpy.gl.gltexture # builtin import renpy.gl.glfunctions # precompiled from ./renpy/gl/glfunctions.pyo import renpy.gl.glrtt_copy # builtin import renpy.gl.glrtt_fbo # builtin import renpy.gl.glenviron_shader # builtin Initializing gles2 renderer: primary display bounds: (0, 0, 1920, 1080) swap interval: 1 frames Windowed mode. UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made current UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current UGUU couldn't find glMapBufferRange: No OpenGL context has been made current UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current Vendor: 'Mozilla' Renderer: 'ANGLE (NVIDIA, NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0)' Version: 'OpenGL ES 3.0 (WebGL 2.0)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1170, 658) drawable=(1170, 658) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096